Here are some examples we made during the last hours. We used for alle scene our Nature Essentials Vol.3 (Beach Asset 28 and Ocean Assets 3, 9, 14 and 21)
Image 1 : Beach Asset 28 (3D Scan with Autodesk Remake, PBR texturing (Height,Roughness + Metallic Map), Water Shader with our Ocean Asset 3. Textured and rendering in B3d Cycles. Light : Candela Light 360 Sky128, Light Cloudy, Visibility 12km, 11:28am
Image 2 : Beach Asset 28 (3D Scan with Autodesk Remake, PBR texturing (Height,Roughness + Metallic Map), Water Shader with our Ocean Asset 9. Textured and rendering in B3d Cycles. Light : Candela Light 360 Sky 243, Light Cloudy, Visibility 12km, 4:41pm
Image 3 : Beach Asset 28 (3D Scan with Autodesk Remake, PBR texturing (Height,Roughness + Metallic Map), Water Shader with our Ocean Asset 14. Textured and rendering in B3d Cycles. Light : Candela Light 360 Sky 78, Light Cloudy, Visibility 50km, 7:54pm
JLE Studios Auckland